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Development Log: March 2008

3/16/08 - Added flood fill to the GraphicTools and submitted it to Code Codex
3/14/08 - Worked on rendering hit mask in the BoardLayer and explored more improvements by utilizing cached rendering
3/13/08 - Revised several board calculations to take advantage of new constants and revised remaining BoardLayer methods
3/12/08 - Rewrote bounds method of BoardLayer to simplify, fix bugs, and drastically improve performance
3/11/08 - Overhauled board class to allow arbitrary patterns and coordinate validity
3/10/08 - Cleaned up code for rendering the grid and introduced caching
3/6/08 - Fixed bug with centering scaled background


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